Created by Gerald Kaszuba
Gravit is a gravity simulator which runs under Linux, Windows and Mac OS X. It's released under the GNU General Public License which makes it free. It uses Newtonian physics using the Barnes-Hut N-body algorithm. Although the main goal of Gravit is to be as accurate as possible, it also creates beautiful looking gravity patterns. It records the history of each particle so it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL with Lua, SDL, SDL_ttf and SDL_image.
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So far I have made a several pages of documentation. i'll attempt to keep it up to date. The Gravit documentation is here.
I recently added Gravit on Google Groups if you need some support or want to talk about Gravit.
You can sign up directly here:
Gravit 0.4.2 has console tab completion, some new shortcut keys, when accessing the console with drawosd 0 the console will now render, added stereoosd command to view the osd in stereo, few bug fixes.
Read the ChangeLog for the more details.
Older downloadable files are available and you can browse the source code.